The location for the October 19, 2017 meeting of the College’s Board of Trustees has been changed to the new Learning Resource Center on the Michael J. Grant Campus and is scheduled to begin at 4 p.m.
Hegis Code - 5012, CIP Code - 50.0102

Program Learning OutcomesCurriculum Code: COAR-AAS

     Recent and rapid advances in computing have broadly expanded the opportunities for image-making in the visual arts. The Computer Art curriculum builds upon traditional studio skills developed in foundation drawing and design courses and branches into electronically-based media such as drawing, 3D modeling, animation, digital characters, digital video, and multimedia production. This curriculum prepares students for careers in computer-generated image-making art, information and entertainment fields, as well as for transfer into baccalaureate computer-based visual arts programs.

FIRST SEMESTER: 16 credits Credits
ART116: Adobe Photoshop 3
ART130: 2D Design 3
ART133: Drawing I 3
  ENG101: Standard Freshman Composition 3
GRD105: Digital Design College Seminar 1
  History Elective 3

SECOND SEMESTER: 17-18 credits Credits
ART115: Adobe Illustrator 3
ART120: Color Theory 3
  CST112: Introduction to Programming 4
  ENG102: Introduction to Literature 3
  Mathematics Elective 3-4
  Physical Education 1

THIRD SEMESTER: 16 credits Credits
ART112: Art History II
or ART113: Modern Art
ART125: 3D Modeling and Design 3
ART134: Drawing II 3
ART221: Digital Character Development 3
* COM101: Introduction to Human Communication
or COM105: Public Speaking
or HUM121: Developing Creative Imagination in the Arts
  Physical Education 1

FOURTH SEMESTER: 14 credits Credits
ART222: Computer Game Development 3
ART223: Intermediate 3D Modeling and Design 3
ART229: Computer Art Portfolio Assessment 1
  Laboratory Science Elective 4
  Social Sciences Elective 3


* COM101 or COM105 is recommended for students transferring to a four-year institution.
These courses constitute the major courses in this curriculum.